3D Animation and Layout Artist
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Hello! I'm Shehzar Abro.
Here's a bit about me
• 3D animator and animation educator based in Canada
• Worked with award-winning studios such as Bardel Entertainment and Relish Studios
• Credits include "Sausage Party: Foodtopia" (Sony, Annapurna, Point Grey, 2024) and "Mia and Codie" (TVO Kids, 2024).
• Recent Finalist at the MARTYS Awards by Mississauga Arts Council in the Emerging Visual Artist Multimedia Category.
• Educator and mentor at Emily Carr University, Kwantlen Polytechnic University, and Women in Animation.
• Developed and currently facilitating "Drawing for Animators" and "Visual Story & Character Development" microcredentials at Alberta University of the Arts.
• Proficient in Maya, Unreal Engine, Blender Grease Pencil, and ShotGrid; experienced with Motion Capture equipment and software.
• Animated and directed a 2D animated/live-action short "Now Showing," supported by a Canada Council of the Arts grant, in collaboration with Fight With A Stick Collective.
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FAQ
What types of animation services do you offer?
I specialise in Character Animation services particulary for Film and High Quality TV. I am also open to work in other industries and open to chatting about specialised projects, including but not limited to games, commercials, YouTube, immersive experiences, and other content creation. I am constantly expanding my skillset!
Can you work on both short-term and long-term projects?
Yes, I am flexible and can accommodate both short-term and long-term projects. Whether you need an animator for a quick project or a longer engagement, I can tailor my services to fit your needs.
Do you work as a part of an animation studio team?
Yes, for larger projects that require more than just animation, I provide comprehensive animation studio services through Cross Culture Animation. This allows me to collaborate with a diverse team of artists specializing in various parts of the animation pipeline.
How do you ensure the quality and consistency of your animation work?
I maintain a high standard of quality and consistency by working with a select and limited number of clients using industry-standard software and techniques. I also prioritize clear communication and regular updates with clients to ensure the final product meets their expectations and project requirements. When it comes to outsourcing help, I have a network of extremely talented artists from every part of the animation production pipeline.
What is your process for starting a new animation project?
Effective communication and planning are key to successful animation projects. Here's how I ensure high-quality results:
- Goal-Oriented Process: I work backward from the end goal to ensure each step aligns with your vision.
- Performance-Driven Approach: I shoot acting references to capture character movements and emotions, allowing for multiple iterations of blocking to meet the director's vision.
- High-Quality Polish: I commit to refining each shot to a high-quality polish.
- Collaborative Engagement: I actively seek input from senior, supervising, and lead artists to enhance the final product with their experience and expertise. I love sharing what I have learnt with the team, guiding junior artists and recent animation students.
- Efficient Workflow: My tried and tested, efficient animation workflow allows me to produce a strong shot every time. I am always seeking to find ways to be faster, so that I can iterate more in less time.
What if I have more questions or need to reach you during the project?
I prioritize consistent communication and am committed to staying on top of it. I’ll ensure that my communication channels are always open, and we can schedule regular check-ins to stay aligned throughout the production process. This approach allows for timely feedback and ensures that we’re on the same page at every stage.